The core loop of Young Souls is classic beat-em up combat, with the twins taking on rooms filled with enemies. There’s a lot of writing in the game and it manages to mostly walk the line between funny and deep (although the two kids swear a lot). This turns out to be the Moon Gate, a portal that allows them to travel to a subterranean kingdom of goblins, who unsurprisingly are planning to take over the surface. The main characters are Jenn and Tristan, orphaned twins who are developing their fighting skills while their absentee stepfather scientist works on a secret project. ![]() ![]() I played it on the PC using Steam, but it is also delivered on the Xbox One, the Nintendo Switch, and the PlayStation 4. Young Souls is developed by 1P2P and published by The Arcade Crew. With the boss down it’s a good time to sleep, level up, evaluate gear and upgrade it, pick up some health potions and get ready to venture out again. ![]() Parrying is a great way to deal with mobs of enemies while some extra mobility is an asset when facing the bigger goblins. And when a capable boss shows up, I tend to use the Tag move to slide them in and out of the battle as I figure out the opponent’s moves and how to best try to take them out. Tristan is swinging a big halberd, requiring more though when it comes to launching an attack but also making him better in one-on-one fights. Jenn has bleed on her scimitar, which means I can strike, move away from enemies, see where they plan to attack and then decide which of them to engage.
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